Communion Of Dreams


Another step.

From page two of Communion of Dreams:

He paused there at the railing, right hand manipulating the thin-film controls under the skin on the back of his left hand. Looking out over the herd of slowly moving animals, a see-through display came up before him. Nothing new on the nets. So, whatever the emergency was, it wasn’t public knowledge yet. He turned, opened the door to the station, and stepped inside.

From a new article on Wired this morning:

Gannon is exploring modeling techniques that use the human skin as their primary interface. Her prototype is called Tactum. Instead of creating free-floating models in software like CAD, Gannon’s setup uses a Kinect camera and a projector to create a virtual modeling environment right on your hand.

The projector beams blue lights onto the skin. That light represents the base geometry of the band you’ll eventually wear. The Kinect tracks your body and space and keeps the projection aligned. To adjust the design, you drag it with your fingers; there’s no layer of mediation, you just manipulate the form directly. “You could be pinching, touching, poking, prodding and that visual geometry on your arm without having to go through any computer,” Gannon says. “Your skin and hand are the equivalent of the mouse and keyboard.”

Another step in Communion of Dreams becoming reality.

 

Jim Downey

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